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TvJam second day.

Yesterday was a very productive day, and that's cool because i often reach the creative block soon.
I've decided to continue producing for this game instead use all those ideas for a new product.

Main frame is finished already and now it's time to work mainly in story and flow.

Milestones

Done:
-Hud
-Splash
-Title screen
-First scene
-Message system
-Inventory
-Save and load system.

To Do:
-Mission maps
-Battle selection
-Battle system
-Quests and gal system.

Scenes finished:

Splash
Title
Game start/Continue
First talking scene

To do:
Characters
Battle backgrounds
Enemies

Friday's work summary:

Programming:
Main frame (milestones described up) using gdevelop.
Testing main frame

Art:

All graphics should be original, even when they shall use the original series pallete and style, i've tried to copy the style as much as possible, without extending on details to save time.

Use inkscape to make the vectorized images and then exported them into png.
Also the animation for those sprites that have animation is done with this program, it reduces the time and the quality of the graphics is very good.



To make them better, they have been retouched using Krita for shadows and shines mainly, and correct some errors.

Have worked on landscapes and background screens and started working on secondary charas.

There is still a lot of work to do, but it shall be done when there is a blank space to avoid losing focus.





Debug:

Small changes have been made to the project to adapt to recent needs: Story sequence and message system had to be checked to have a cleaner code

Music and sounds:
Haven't done anything yet but searching for resources to system sound.


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Challenge #TvgameJam just started. Already working on the main frame for the game and it's almost finished. Milestones Done: -Hud -Splash -Title screen -First scene -Message system -Inventory -Save and load system. To do: -Mission maps -Battle selection -Battle system -Quests and gal system. This is our first screen, later i will change the graphics to avoid copyright.
We're uploading content to itch.io, this is one of our latest projects, it's a prototype, and we are actually working on designing a better game. It's a small life simulator and we hope you all enjoy it. In our itch io profile you can find more small games to play online, most of them are smartphone friendly.
#TvJam: Updates on the work. Well there is a big challenge to start learning another engine or language or even a program to participate in a Jam. But i like the way things have gone. At firs sight a point and click game should not be so hard to do, but there are a lot of needs that are not fullfilled for a common engine where you should start from scratch. Anyhow at this rate the advance in develop has been pretty cool, so without further addo: The milestones had been completed today, every point on the engine is working fine, now it's time to make the maps and join all parts to make it work together. Also there is the graphics part in wich i should work right now, because it should be finished as soon as possible. I have used saturday and sunday to look for sounds and music, something that resembles the original tracks of the cartoon, but not the ones in the serie, fortunately, as always, https://incompetech.com had the music i was looking for. It was not easy to fin...